Research Article

Transmission of 3D Scenes over Lossy Channels

Table 1

Redundancy allocation for texture information ( ).

Quality layer 1 2 3 4 5 6 7 Tot

Data packets 2 2 3 6 10 19 35 77
Red. packets (1% loss) 2 1 1 1 1 1 1 8
Red. packets (5% loss) 3 1 1 1 1 1 0 8
Red. packets (10% loss) 4 2 1 1 0 0 0 8