Research Article
A Class of Two-Person Zero-Sum Matrix Games with Rough Payoffs
Procedure 1
Procedure of genetic algorithm
Input: GA parameters: and the cycle number | Output: optimal sampling level, NPV | begin | ; | initialization( ) by checking the feasiblity; | evaluation(0); | while () do | selection( ); | crossover( ); | mutation( ); | evaluation(); | ; | end | Output: the optimal solution | End |
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