Table of Contents
International Scholarly Research Notices
Volume 2017, Article ID 1834907, 16 pages
Research Article

A Tool to Simulate the Transmission, Reception, and Execution of Interactive TV Applications

1Computer Science Department, Instituto Federal da Bahia (IFBA), Emidio dos Santos St., S/N, Barbalho, 40301-015 Salvador, BA, Brazil
2Informatic Center, R. dos Escoteiros, Universidade Federal da Paraíba (UFPB), s/n, Mangabeira, 58055-000 João Pessoa, PB, Brazil
3Computer Science Department, Universidade Federal do Espírito Santo (UFES), Fernando Ferrari Av. 514, Goiabeiras, 29075-910 Vitória, ES, Brazil

Correspondence should be addressed to Manoel Carvalho Marques Neto; moc.liamg@motenleonam

Received 29 September 2016; Accepted 24 November 2016; Published 18 January 2017

Academic Editor: Spyridon Nikolaidis

Copyright © 2017 Manoel Carvalho Marques Neto et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.


The emergence of Interactive Digital Television (iDTV) opened a set of technological possibilities that go beyond those offered by conventional TV. Among these opportunities we can highlight interactive contents that run together with linear TV program (television service where the viewer has to watch a scheduled TV program at the particular time it is offered and on the particular channel it is presented on). However, developing interactive contents for this new platform is not as straightforward as, for example, developing Internet applications. One of the options to make this development process easier and safer is to use an iDTV simulator. However, after having investigated some of the existing iDTV simulation environments, we have found a limitation: these simulators mainly present solutions focused on the TV receiver, whose interactive content must be loaded in advance by the programmer to a local repository (e.g., Hard Drive, USB). Therefore, in this paper, we propose a tool, named BiS (Broadcast iDTV content Simulator), which makes possible a broader solution for the simulation of interactive contents. It allows simulating the transmission of interactive content along with the linear TV program (simulating the transmission of content over the air and in broadcast to the receivers). To enable this, we defined a generic and easy-to-customize communication protocol that was implemented in the tool. The proposed environment differs from others because it allows simulating reception of both linear content and interactive content while running Java applications to allow such a content presentation.