Research Article
QoS-Based Web Service Discovery in Mobile Ad Hoc Networks Using Swarm Strategies
Algorithm 1
Services provided by the Dance Floor.
(1) /* add a forager on the dance floor */ | (2) void addForager() | (3) { | (4) var waitingPackers = getPackerInQueueForThisForager(); | (5) var qualityMetric = getParameterCollectFromForager(); | (6) if ( not exist for ) | (7) create ; | (8) add to ; | (9) updateDanceNumber (, waitingPackers, qualityMetric); | (10) } | (11) | (12) | (13) /* lookup a specific forager on dance floor */ | (14) matchingForager getForager() | (15) { | (16) var tmp = NULL; | (17) if ( exists in ) { | (18) while (tmp == NULL && exists in ) { | (19) choose according to quality metrics or randomly | (20) a among multiple foragers in ; | (21) if () | (22) if () { | (23) tmp = copy(); | (24) decrease danceNumber; | (25) } | (26) else { | (27) tmp = ; | (28) delete from dance floor; | (29) } | (30) else | (31) kill ; | (32) } | (33) } | (34) return tmp; | (35) } |
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