Research Article

[Retracted] Multiple Influences of Intelligent Technology on Network Behavior of College Students in the Metaverse Age

Table 1

Specific content subdivision of college students’ network behavior.

Level 1 compositionGrade II compositionConcrete content

Network learningNetwork courseMeta classroom, rain classroom, wisdom tree, and other online course platforms
Network information retrievalKnowledge net, Wan Fang, Dou Ding net, etc
Network homeworkNetwork answer questions, network microvideo works, etc

Network consumptionShopping onlineBaidu Xishan Soil Blue Universe, Taobao, Jing dong, Pin duo duo, etc
Internet paymentMetacom cryptocurrency, living payment, knowledge payment, etc

Network entertainmentNetwork audio and videoiQiyi, Tencent, Youku, Mango TV, TikTok, netease Cloud Music, etc
Cyber gamesVirtual 3D games, client side and online games, etc
Network novelWeChat reading, Himalayan reading, etc

Social networkingOnline social platformWeibo, Soul, Xiao hong shu, Metaverse Community Space, etc
Network chat toolWeChat, QQ, and other instant messaging tools

Network expressionNetwork speechInternet post bar, forum, Weibo dynamic, Zhi hu, Dou ban, and Bilibili