Research Article
A Global Path Planning Algorithm Based on Bidirectional SVGA
Table 1
Experimental results in 2D environment with randomly generated obstacles.
| Algorithms | Number of obstacles | Average number of vertices | Average number of edges in E | Average running time/s | Best running time/s | Worst running time/s |
| Complete VG + | 6 | 41 | 171 | 0.82 | 0.67 | 1.38 | Simplified VG + | 76 | 0.35 | 0.002 | 1.19 | POVG + | 131 | 0.32 | 0.19 | 0.45 | Unidirectional SVGA | 36 | 0.05 | 0.002 | 0.19 | Bidirectional SVGA | 40 | 0.04 | 0.002 | 0.17 |
| Complete VG + | 9 | 60 | 288 | 2.84 | 1.38 | 5.58 | Simplified VG + | 183 | 1.87 | 0.002 | 5.18 | POVG + | 174 | 0.87 | 0.64 | 1.15 | Unidirectional SVGA | 59 | 0.12 | 0.002 | 0.34 | Bidirectional SVGA | 64 | 0.09 | 0.002 | 0.31 |
| Complete VG + | 12 | 79 | 405 | 6.75 | 4.87 | 7.32 | Simplified VG + | 308 | 5.06 | 0.27 | 6.50 | POVG + | 203 | 1.85 | 1.44 | 3.12 | Unidirectional SVGA | 84 | 0.18 | 0.01 | 0.85 | Bidirectional SVGA | 92 | 0.14 | 0.01 | 0.76 |
| Complete VG + | 15 | 95 | 535 | 11.96 | 7.38 | 16.42 | Simplified VG + | 410 | 9.18 | 6.24 | 17.45 | POVG + | 235 | 2.73 | 1.54 | 4.74 | Unidirectional SVGA | 117 | 0.40 | 0.17 | 1.63 | Bidirectional SVGA | 131 | 0.32 | 0.14 | 1.47 |
| Complete VG + | 18 | 113 | 601 | 17.28 | 14.82 | 31.18 | Simplified VG + | 516 | 15.02 | 8.73 | 32.29 | POVG + | 269 | 4.12 | 2.89 | 7.26 | Unidirectional SVGA | 140 | 1.03 | 0.21 | 4.07 | Bidirectional SVGA | 167 | 0.81 | 0.18 | 4.39 |
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