Research Article

Real-Time Simulation Method of Flame Animation Based on the Deep Stripping Algorithm and Texture Mapping

Table 2

Hardware and software environment settings of the experiment.

Environment nameConfiguration content of the environment

ProcessorIntel i5-7200U
Memory6 GB
Experimental operating systemWindows 10
CPU3.0 GHz
GPUNVIDIA GeForce 7900
Development toolsMicrosoft Visual Studio.NET 2005
OpenGL2.0