Research Article

User Evaluation of the Smartphone Screen Reader VoiceOver with Visually Disabled Participants

Table 3

Quantitative metrics of the user evaluations.

GestureTaskAverage no. of attemptsAverage time for task solving in secondsSystem speech feedbackSpecification

(1) Tap with one finger, lift and tap againSpeak the item in the cursor: find the app Map24.228Consequent
(2) Tap with one finger and dragSpeak the item in the cursor: find the app Clock14.313.8Consequent
(3) Tap with one finger and swipe to right or leftSpeak the item in the cursor: find the app Calendar2216.5Consequent
(4) One-finger double tapOpen the app Calendar11Consequent
(5) Split-tap: touch one finger and then tap with a second fingerOpen the app Weather11Consequent
(6) Four-finger tap at the top of the screenRead the item at the top3.716.8Consequent
(7) Four-finger tap at the bottom of the screenRead the item at the bottom9.227Consequent
(8) Two-finger flick upRead the current page starting at the top1.21.2Consequent, except onceThe screen reader did not read
(9) Two-finger flick downRead from the cursor to the end of the current page11Consequent
(10) Three-finger flick to the left or rightChange to the next page in the start screen and back2.86.7InconsequentThe screen reader did not consequently read the next page
(11) Three-finger tapRead where the cursor is1.83.5InconsequentThe screen reader did not read the cursor (application’s name)
(12) Two-finger rotateRotor: find the setting for the speed of the speech feedback10.313.3Consequent
(13) Flick up and down with one fingerRotor: adjust the speed of the speech feedback1.52.8Consequent
(14) Three-finger double tapMute VoiceOver1.21.7Consequent
(15) Three-finger triple tapTurn the screen curtain on1.32.8Consequent
(16) Two-finger double tapTerminate a phone call3.61.8InconsequentThe system did not terminate the phone call