Research Article

Parallel N-Body Simulation Based on the PM and P3M Methods Using Multigrid Schemes in conjunction with Generic Approximate Sparse Inverses

Table 2

The speedups of the Particle Mesh simulation algorithm based on the GenAspI-MGV method for various numbers of bodies, various numbers of cluster nodes (), various numbers of threads, and various resolutions.

Speedup
Threads

Number of bodies = 30.000.000

223.383.233.32
46.326.336.19
810.8711.9110.88

426.526.426.24
412.5712.6611.39
823.1522.8318.58

8213.4513.2911.06
425.0424.8519.54
844.4344.7529.17

Number of bodies = 40.000.000

223.223.343.26
46.136.335.82
811.6111.6511.10

426.486.636.35
412.4412.2011.68
823.4123.6619.14

8213.0613.0811.81
423.9325.0620.67
843.2446.3032.3