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Psychiatry Journal
Volume 2013, Article ID 301460, 7 pages
http://dx.doi.org/10.1155/2013/301460
Research Article

Trends in Video Game Play through Childhood, Adolescence, and Emerging Adulthood

1School of Social Work, Adelphi University, P.O. Box 701, 1 South Avenue, Garden City, NY 11530, USA
2Institute for Special Populations Research, National Development and Research Institutes, New York, NY, USA

Received 17 January 2013; Accepted 18 February 2013

Academic Editor: José Francisco Navarro

Copyright © 2013 Geoffrey L. Ream et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

How to Cite this Article

Geoffrey L. Ream, Luther C. Elliott, and Eloise Dunlap, “Trends in Video Game Play through Childhood, Adolescence, and Emerging Adulthood,” Psychiatry Journal, vol. 2013, Article ID 301460, 7 pages, 2013. https://doi.org/10.1155/2013/301460.