Research Article
Game Analysis, Validation, and Potential Application of EyeToy Play and Play 2 to Upper-Extremity Rehabilitation
Table 5
Percent agreement between two independent raters by game and by item.
| By game | Agreement | By item | Agreement |
| Beat Freak | 100.00% | Unilateral reaching | 100.00% | Kung Fu | 92.31% | Bilateral reaching | 90.00% | Rocket Rumble | 100.00% | Speed | 90.00% | Slap Stream | 100.00% | Cognition | 100.00% | Soccer Craze | 84.62% | Accuracy | 100.00% | Wishi Washi | 92.31% | Muscular endurance | 70.00% | Bubble Pop | 92.31% | Cardiovascular endurance | 80.00% | Goal Attack | 92.31% | Eye-hand coordination | 100.00% | Kung 2 | 100.00% | Strength | 100.00% | Table Tennis | 92.31% | Feedback provided | 100.00% | | | Knowledge of results: Individual action | 100.00% | | | Knowledge of results: Whole game | 100.00% | | | Knowledge of performance | 100.00% | | | Recommendation | 90.00% |
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