Abstract

The ADC method reported earlier by the present authors is one of the direct methods for ODF approximation from pole figures. It provides very good approximations of the ODF for typical rolling and recrystallization textures, but, as demonstrated for the very ghost sensitive model of Matthies, it leads to weak ghost errors for weak textures containing a large fraction of the constant component. Here, an iteration procedure for the ADC method essentially differing from the previous one will be presented which yields ghost-free ODFs for a wide range of possible textures.