Research Article
Low Complexity Mode Decision for 3D-HEVC
Table 6
Comparing the proposed overall algorithm with a state-of-the-art fast algorithm in [
14].
| Sequences | Texture | Rendered | BDBR (%) | BDPSNR (dB) | Dtime (%) | BDBR (%) | BDPSNR (dB) | Dtime (%) |
| Kendo | 1.35 | −0.09 | −12 | 1.12 | −0.08 | −12 | Balloons | 1.54 | −0.12 | −8 | 1.38 | −0.11 | −8 | Newspaper | 3.12 | −0.19 | −21 | 2.59 | −0.16 | −21 | Shark | 1.69 | −0.14 | −15 | 1.34 | −0.11 | −15 | Undo_Dancer | 2.71 | −0.18 | −3 | 2.16 | −0.14 | −3 | GT_Fly | 1.89 | −0.15 | −5 | 1.54 | −0.12 | −5 | Poznan_Street | 1.63 | −0.13 | −6 | 1.21 | −0.09 | −6 | Poznan_Hall2 | 1.72 | −0.14 | −22 | 1.53 | −0.12 | −22 |
| Average | 1.96 | −0.14 | −12 | 1.61 | −0.12 | −12 |
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