Research Article

Efficient Parallel Implementation of Active Appearance Model Fitting Algorithm on GPU

Figure 3

(a) The design idea of calculating the shape vector, . Here, is the number of vertices in , which equals the number of threads involved in the calculation. (b) The design idea of the remaining four subprocedures focuses on computing and .
528080.fig.003a
(a)
528080.fig.003b
(b)