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The Scientific World Journal
Volume 2014, Article ID 689496, 9 pages
Research Article

Video Texture Synthesis Based on Flow-Like Stylization Painting

Department of Computer Science and Engineering, School of Information Science and Engineering, Yunnan University, Kunming 650091, China

Received 19 March 2014; Accepted 7 June 2014; Published 15 July 2014

Academic Editor: Zhongmei Zhou

Copyright © 2014 Qian Wenhua et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.


The paper presents an NP-video rendering system based on natural phenomena. It provides a simple nonphotorealistic video synthesis system in which user can obtain a flow-like stylization painting and infinite video scene. Firstly, based on anisotropic Kuwahara filtering in conjunction with line integral convolution, the phenomena video scene can be rendered to flow-like stylization painting. Secondly, the methods of frame division, patches synthesis, will be used to synthesize infinite playing video. According to selection examples from different natural video texture, our system can generate stylized of flow-like and infinite video scenes. The visual discontinuities between neighbor frames are decreased, and we also preserve feature and details of frames. This rendering system is easy and simple to implement.