Research Article
Serious Games Accessibility Design Model for Low-Vision Children
Table 3
Analysis of the game model and framework for education (game).
| Game elements | Model/framework | [32] | [33] | [34] | [36] | [37] | [38] |
| Storyline | — | | — | — | | — | Rules | — | | | | — | — | Immersive | — | | | | — | — | Enjoyment | | | | | — | | Feedback | — | — | | — | | — | Multimedia technology | — | | | | | | Challenge | — | — | — | — | — | | Reward | — | — | | | | — | Goal | | — | | — | — | — | Interaction | | — | — | — | | | Fun | | | — | — | | | Fantasy | | | — | | — | | Mystery | | | — | | — | | Control | | | — | | — | |
|
|