Effect of a Home-Based Virtual Reality Intervention for Children with Cerebral Palsy Using Super Pop VR Evaluation Metrics: A Feasibility Study
Table 2
(a) Kinematic variables of the more affected hand (nonpreferred hand) in children with and without CP. (b) scores of the more affected hand (nonpreferred hand) in children with CP.
(a)
Participant
Path length
Movement time
Movement units
Average speed
Elbow ROM
Shoulder ROM
(m)
(sec)
(m/sec)
(°)
(°)
C1
Pretest
0.95
2.41
6.50
0.38
21.53
51.75
Midtest
0.55
1.22
3.78
0.44
15.34
29.94
Posttest
0.63
1.37
4.67
1.02
29.65
23.63
C2
Pretest
0.44
0.95
2.71
0.72
10.07
36.02
Midtest
0.50
1.27
3.75
0.38
15.05
28.79
Posttest
0.30
0.65
1.88
1.07
9.28
23.55
C3
Pretest
1.41
3.65
5.29
0.46
32.50
58.43
Midtest
0.51
1.02
5.15
0.57
24.31
52.68
Posttest
0.33
0.88
1.00
0.37
14.87
25.75
Typically developing children
0.43 ± 0.17
0.80 ± 0.26
2.23 ± 1.06
0.61 ± 0.24
16.25 ± 8.88
35.49 ± 9.79
Lower limit
upper limit
The values inside the bracket indicated the upper and lower limit of each reaching kinematic variable in the typically developing children.
(b)
Participant
Path length
Movement time
Movement units
Average speed
Elbow ROM
Shoulder ROM
(m)
(sec)
(m/sec)
(°)
(°)
C1
Pretest
2.97
6.09
4.02
−1.09
0.60
1.66
Midtest
0.65
1.57
1.45
−0.82
−0.10
−0.57
Posttest
1.13
2.16
2.29
1.93
1.51
−1.21
C2
Pretest
0.02
0.55
0.45
0.53
−0.70
0.05
Midtest
0.39
1.79
1.43
−1.08
−0.13
−0.68
Posttest
−0.76
−0.59
−0.34
2.13
−0.78
−1.22
C3
Pretest
4.44
11.19
2.87
−1.37
0.18
2.08
Midtest
4.16
6.19
2.75
0.57
1.44
−0.18
Posttest
−0.19
0.45
−1.16
−0.83
−0.10
−0.64
indicates that score changes between intervention and pretest more than 1.65 ().