Research Article

A Dense Point-to-Point Alignment Method for Realistic 3D Face Morphing and Animation

Figure 2

The TPS deformation of the source 3D face. The top one is the source 3D face with a standard partitioned cube. The second is the source 3D face deformed by TPS, and the distorted cube shows the spatial deformation of TPS. The third two are the images of the source 3D face comparing with the deformed source 3D face which displays as the sparse mesh. The bottom two are the images of the destination 3D face comparing with the deformed source 3D face.
609350.fig.002a
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609350.fig.002b
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609350.fig.002c
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609350.fig.002d
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