Research Article

A Dense Point-to-Point Alignment Method for Realistic 3D Face Morphing and Animation

Figure 4

The texture and height mapping images for optical flow computation. The top two are the texture and height mapping images of the source 3D face. The bottom two are the texture and height mapping images of the destination 3D face.
609350.fig.004a
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609350.fig.004b
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609350.fig.004c
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609350.fig.004d
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