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International Journal of Computer Games Technology
Volume 2010 (2010), Article ID 536480, 14 pages
http://dx.doi.org/10.1155/2010/536480
Research Article

Action Recognition for Support of Adaptive Gameplay: A Case Study of a First Person Shooter

Department of Electronic Imaging and Media Communications, School of Informatics, University of Bradford, West Yorkshire, BD7 1DP, UK

Received 28 July 2009; Accepted 16 January 2010

Academic Editor: Abdennour El Rhalibi

Copyright © 2010 S. Kazmi and I. J. Palmer. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

How to Cite this Article

S. Kazmi and I. J. Palmer, “Action Recognition for Support of Adaptive Gameplay: A Case Study of a First Person Shooter,” International Journal of Computer Games Technology, vol. 2010, Article ID 536480, 14 pages, 2010. doi:10.1155/2010/536480