Research Article

Expressive Animated Character Sequences Using Knowledge-Based Painterly Rendering

Algorithm 1

FML.
<fml>
<model><event name=“kbd”/></model>
<story>
<emotion>
  <hdmv type=“surprise” begin=“20” end= “48”/>
  <timing onset= “8” duration=“12” offset= “8” maxvalue="80"/>
 <paint begin= “20” end= “48” csv= “surprise.csv”/>
 </emotion>
</story>
</fml>