Research Article
Enhancing a Commercial Game Engine to Support Research on Route Realism for Synthetic Human Characters
Table 1
Sample route data recording.
| Time stamp | -Coordinate | -Coordinate | -Coordinate | Velocity- | Velocity- | Velocity- |
| 1288187592014 | −8144.53 | 8358.18 | −605.41 | 100.79 | −68.13 | 0.00 | 1288187592264 | −8047.99 | 8292.91 | −603.25 | 364.52 | −246.42 | 0.00 | 1288187592514 | −7957.77 | 8231.93 | −601.60 | 364.53 | −246.41 | 0.00 | 1288187592796 | −7852.70 | 8160.07 | −600.03 | 357.64 | −256.31 | 0.00 | 1288187592999 | −7758.46 | 8078.95 | −597.98 | 324.40 | −297.26 | 0.00 | 1288187593249 | −7670.81 | 7989.45 | −595.45 | 288.14 | −332.54 | 0.00 | 1288187593499 | −7610.44 | 7912.54 | −592.89 | 269.10 | −348.13 | 0.00 | 1288187593749 | −7536.66 | 7814.22 | −589.56 | 258.49 | −356.07 | 0.00 |
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