User Experiences While Playing Dance-Based Exergames and the Influence of Different Body Motion Sensing Technologies
Figure 6
Rating of perceived game enjoyment reported immediately after performing each of the different dance routines using the various different body motion sensing technologies. Data are shown as mean () and error bars indicate SEM. *indicates significantly more enjoyable versus Move1, Move2 and Wii2 (). ‡indicates significantly more enjoyable versus Move2 ().