Research Article

Petri Net Model for Serious Games Based on Motivation Behavior Classification

Table 2

Some typical interpretations of transitions and places.

Input placesTransitionOutput places

Input placesTransition Output places
Preconditions Event Postconditions
Input dataComputation stepOutput data
Input signalsSignal processorOutput signal
Resources neededTask or jobResources released
Conditions Clause in logic Conclusion(s)
Buffers Processor Buffers