Research Article
KioskAR: An Augmented Reality Game as a New Business Model to Present Artworks
Table 2
The statements used in HARUS questionnaire to evaluate usability.
| Questions |
| Comprehensibility | Q1: Interacting with this application requires a lot of mental effort. | Q2: The amount of information displayed on screen was appropriate. | Q3: The information displayed on screen was difficult to read. | Q4: The information display was responding fast enough. | Q5: The information displayed on screen was confusing. | Q6: The words and symbols on screen were easy to read. | Q7: I felt that the display was flickering too much. | Q8: The information displayed on screen was consistent. |
| Manipulability | Q1: Interacting with KioskAR requires a lot of body muscle effort. | Q2: Using the application was comfortable for my arms and hands. | Q3: The device difficult to hold while operating the application. | Q4: It is easy to input information through the application. | Q5: My arm or hand became tired after using the application. | Q6: The application is easy to control. | Q7: I was losing grip and dropping the device at some point. | Q8: The operation of this application is simple and uncomplicated. |
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