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Education Research International
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2012
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Article
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Tab 1
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Research Article
The Effect of an Educational Computer Game for the Achievement of Factual and Simple Conceptual Knowledge Acquisition
Table 1
Descriptive statistics showing the means of factual knowledge of both the control group and treatment.
Group
Mean
Std.
Deviation
Factual knowledge
Control (No Games)
76.8
0.115
32
Treatment (Games)
83.5
0.096
33