Research Article

Using Genetic Algorithms to Represent Higher-Level Planning in Simulation Models of Conflict

Table 1

Game payoff matrix P. This shows the possible courses of action available to the planner, denoted by the rows . The perceived set of courses of action available to the opposing forces is shown as the columns . For each combination of and , we have the payoff value with a positive payoff corresponding to a gain for the planner and a negative value corresponding to a gain for the opposing forces.