Overviewing Gaming Motivation and Its Associated Psychological and Sociodemographic Variables: A PRISMA Systematic Review
Table 6
The table reports how many studies found positive and negative correlations for each motivation and also how many found that motivation to be a positive predictor of hours played per week.
Motivation
Positive correlation
Negative correlation
Positive predictors
Notes
Social motivation65
—
()
Yee [26] obtained a positive correlation only in the female sample
Competition13
()
—
—
Yee [26] obtained a positive correlation only in the male sample
Escapism25
()
—
()
—
Achievement1
()
—
()
—
Relationship59
()
—
—
—
Customization17
()
—
()
Hilgard et al. [34] found it to be the best predictor for people who played less
Advancement3
()
—
—
—
Mechanics46
()
—
—
—
Coping15
()
—
()
—
Dissociation20
()
—
—
—
Fantasy28
()
—
—
—
Cognitive development10
()
—
—
—
Violent reward74
()
—
()
—
Recreation57
()
—
—
—
Habit32
()
—
()
—
Competence12
()
—
()
—
Autonomy7
()
—
()
—
Relatedness58
—
()
—
Introjected regulation40
()
—
—
—
Identified regulation34
()
—
—
—
External regulation27
()
—
—
—
Integrated regulation36
()
—
—
—
Intrinsic motivation38
()
—
—
—
Amotivation5
()
(1)
—
—
Exploration26
()
()
—
—
Challenge9
()
—
()
—
Immersion35
()
—
()
Yee [26] obtained a positive correlation only in the male sample
Moral motivations47
()
—
—
—
Self-gratification62
()
—
—
—
Alleviation of boredom8
()
—
—
—
Psychological detachment55
()
—
—
—
Agency4
()
—
—
—
Performance51
()
—
—
—
Engagement
()
—
()
—
Enhancement23
—
()
—
—
Role playing61
—
(n =1)
—
—
Story70
—
—
(n =1)
—
Loss-aversion43
—
—
(n =1)
Hilgard et al. [34] found it to be the best predictor for people who played less