Research Article
Engagement in Games: Developing an Instrument to Measure Consumer Videogame Engagement and Its Validation
Table 5
Evaluation of formative constructs (full collinearity, weights, and
-value).
| Construct | Measurement model | Items | Weights | VIF | -values | values |
| Cognitive engagement | Formative | ConsAtten | 0.72 | 1.54 | 7.33 | 0.00 | | | Absorption | 0.39 | 1.54 | 3.24 | 0.00 | Affective engagement | Formative | Dedication | 0.48 | 1.671 | 4.90 | 0.00 | | | Enthusiasm | 0.62 | 1.671 | 6.35 | 0.00 | Behavioral engagement | Formative | Interaction | 0.76 | 1.399 | 10.86 | 0.00 | | | Social connection | 0.36 | 1.399 | 4.16 | 0.00 |
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