Table of Contents Author Guidelines Submit a Manuscript

About this Journal

International Journal of Computer Games Technology is a peer-reviewed, Open Access journal that publishes original research and review articles on both the research and development aspects of games technology covering the whole range of entertainment computing and interactive digital media.

International Journal of Computer Games Technology is archived in Portico, which provides permanent archiving for electronic scholarly journals, as well as via the LOCKSS initiative. It operates a fully open access publishing model which allows open global access to its published content. This model is supported through Article Processing Charges. For more information on Article Processing charges in general, click here.

International Journal of Computer Games Technology is included in many leading abstracting and indexing databases. For a complete list, click here.

International Journal of Computer Games Technology was founded in 2007 by Professor Edmond Prakash who served as the Editor-in-Chief of the journal between 2007 and 2011.

International Journal of Computer Games Technology has recently been accepted for coverage in the Emerging Sources Citation Index, which is the New Edition of the Web of Science that was launched in November 2015. This means that any articles published in the journal will be indexed in the Web of Science at the time of publication.