Research Article

3D Interactions between Virtual Worlds and Real Life in an E-Learning Community

Figure 4

As an additional 3D element that attracts the user’s attention a keyboard encapsulates interaction with invisible objects and non-3D, dialogue-based interaction (e.g., for controlling the technical equipment of the real-life media-lab).
684202.fig.004a
(a)
684202.fig.004b
(b)