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Advances in Human-Computer Interaction
Volume 2012, Article ID 137686, 10 pages
http://dx.doi.org/10.1155/2012/137686
Research Article

Comparing Horizontal and Vertical Surfaces for a Collaborative Design Task

Department of Computer Science, University of Victoria, Engineering/Computer Science Building (ECS), Room 504, P.O. Box 3055, STN CSC, Victoria, BC, Canada V8W 3P6

Received 13 October 2011; Revised 20 January 2012; Accepted 26 January 2012

Academic Editor: Antonio Krüger

Copyright © 2012 Brianna Potvin et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

Citations to this Article [9 citations]

The following is the list of published articles that have cited the current article.

  • Aleksander Krzywinski, and Weiqin Chen, “Hi Robot,” Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces - ITS '15, pp. 367–372, . View at Publisher · View at Google Scholar
  • Meiting Mi, Keisuke Yonemoto, Shun'Ichi Tano, Tomonori Hashiyama, Junko Ichino, Mitsuru Iwata, Junko Misawa, Yushin Kakei, Takaaki Hagi, and Hirofumi Mochizuki, “A pre-experiment on effects of horizontal and vertical touch displays on group work in card classification tasks,” 4th IEEE International Conference on Cognitive Infocommunications, CogInfoCom 2013 - Proceedings, pp. 173–178, 2013. View at Publisher · View at Google Scholar
  • Ariel Molina-Rueda, Yazmin Magallanes, J. Alfredo Sanchez, and David Flores Enriquez, “Using heat maps for studying user preferences in vertical and horizontal multi-touch surfaces,” 23rd International Conference on Electronics, Communications and Computing, CONIELECOMP 2013, pp. 21–26, 2013. View at Publisher · View at Google Scholar
  • Junko Ichino, Kazuo Isoda, Ayako Hanai, and Tetsuya Ueda, “Effects of the display angle in museums on user's cognition, behavior, and subjective responses,” Conference on Human Factors in Computing Systems - Proceedings, pp. 2979–2988, 2013. View at Publisher · View at Google Scholar
  • Kasper Hornbæk, and Mikkel R. Jakobsen, “Negotiating for space? Collaborative work using a wall display with mouse and touch input,” Conference on Human Factors in Computing Systems - Proceedings, pp. 2050–2061, 2016. View at Publisher · View at Google Scholar
  • Andrew Clayphan, Roberto Martinez-Maldonado, Martin Tomitsch, Susan Atkinson, and Judy Kay, “An In-the-Wild Study of Learning to Brainstorm: Comparing Cards, Tabletops and Wall Displays in the Classroom,” Interacting with Computers, pp. iww001, 2016. View at Publisher · View at Google Scholar
  • Junko Ichino, Kazuo Isoda, Tetsuya Ueda, and Reimi Satoh, “Effects of the display angle on social behaviors of the people around the display: A field study at a museum,” Proceedings of the ACM Conference on Computer Supported Cooperative Work, CSCW, vol. 27, pp. 26–37, 2016. View at Publisher · View at Google Scholar
  • Lili Tong, Aurélien Tabard, Sébastien George, and Audrey Serna, “Horizontal vs. Vertical: How the Orientation of a Large Interactive Surface Impacts Collaboration in Multi-surface Environments,” Human-Computer Interaction – INTERACT 2017, vol. 10515, pp. 202–222, 2017. View at Publisher · View at Google Scholar
  • Andrew Clayphan, Anthony Collins, Judy Kay, Nathan Slawitschka, and Jenny Horder, “Comparing a Single-Touch Whiteboard and a Multi-Touch Tabletop for Collaboration in School Museum Visits,” Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, vol. 2, no. 1, pp. 1–23, 2018. View at Publisher · View at Google Scholar