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Advances in Human-Computer Interaction
Volume 2013, Article ID 136864, 11 pages
http://dx.doi.org/10.1155/2013/136864
Review Article

Assessment in and of Serious Games: An Overview

1Department of Naval, Electric, Electronic and Telecommunications Engineering, University of Genoa, Via all’Opera Pia 11/a, 16145 Genoa, Italy
2Faculty of Business and Information Technology, University of Ontario Institute of Technology, 2000 Simcoe Street North, Oshawa, Canada L1H 7K4
3Department of Mechanical and Aerospace Engineering, Case Western Reserve University, 10900 Euclid Avenue, Cleveland, OH 44106, USA
4Faculty of Computer Science, Universidad Complutense de Madrid, Ciudad Universitaria, 28040 Madrid, Spain

Received 18 May 2012; Revised 22 January 2013; Accepted 6 February 2013

Academic Editor: Armando Bennet Barreto

Copyright © 2013 Francesco Bellotti et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

How to Cite this Article

Francesco Bellotti, Bill Kapralos, Kiju Lee, Pablo Moreno-Ger, and Riccardo Berta, “Assessment in and of Serious Games: An Overview,” Advances in Human-Computer Interaction, vol. 2013, Article ID 136864, 11 pages, 2013. https://doi.org/10.1155/2013/136864.