Research Article

Usability Evaluation of Educational Games: An Analysis of Culture as a Factor Affecting Children’s Educational Attainment

Table 2

Cronbach’s alpha test results.

No.VariableSample (n)Cronbach’s alpha

Section 1. Preevaluation questionnaire
1.The child uses a computer frequently?400.875
2.The child plays online games frequently?40

Section 2. Posttask questionnaire (usability testing evaluation)
1.Effectiveness
(a)Start Screen
1.The child does not have trouble in navigating using the screen400.823
2.The child does not have trouble in finding the start menu40
3.The graphics used on the page attract the child40
4.The music used attracts the child40
5.The size of the game window opened is good enough40
(b)Character Selection Screen
1.The child succeeded in selecting the desired character400.822
2.The child does not have trouble in navigating using screen when choosing the character40
(c)Exploration Game Screen
1.The child does not have trouble in moving the cursor around using the screen400.833
2.The child knows what to do during game play40
3.The child is focused on the game40
4.The child shows positive reaction during game play40
5.The child has no problem in completing the game40
6.The child knows how to move the cursor using the screen40
7.The child knows how to confirm the answers40
8.The child knows whether their answer is correct or not40
9.The child understood the overall game concept40
10.The child is alert to which letter is the current pointed letter to be matched40
2Efficiency
(a)Starting Screen
1.The child selected the correct menu to start the game in the first try400.837
2.The child can easily recover from errors or mistakes that happened40
(b)Character Selection Screen
1Bigger picture of each character helps the child to decide which character to choose400.826
(c)Exploration Game Screen
1.The child completed the first level with the first try400.726
2.Error and mistake made by the child were minimal40
3.The child knows how to recover from errors and mistakes40
4.The level of interaction between facilitators and the child was minimal40
5.Guidance and help from facilitators were minimal40
3.Satisfaction
1.The game was fun400.831
2.The game was easy to play40
3.The child liked the game40
4.The child controlled the cursor movement easily40
5.The game was easy40
6.The child will play this game again40
4.Learnability
1.The child felt it was easy to play the game?400.842
2.The child became better with repeated use of the game?40
5.Others
1.Using the game to learn was easy400.812
2.Using the game to learn was relaxing40
3.Using the game to learn was simple40
4.Using the game to learn was satisfying40
5.Using the game to learn was interesting40

Section 3. Postevaluation questionnaire
1.Which game would the child like to play again, and why?400.832
2.Which game helps the child to learn, and why?40
3.Which game is considered easy to play, and why?40