|
GAB test | Cognitive domains tested | Test description | Outcome parameters |
|
Go-NoGo response inhibition | Executive function, attention | Timed continuous performance test during which responses are made to large colored stimuli that are any color but red. | Accuracy Average response time Response time standard deviation Errors of commission Errors of omission Response time for errors of commission |
|
Verbal memory | Memory | Ten pairs of words (the study set) are presented, followed by a recognition test in which one member (the target) of a previously presented pair appears together with a list of four candidates for the other member of the pair. There are four immediate repetitions and one delayed repetition after 10 minutes. | Immediate recognition Accuracy, repetition 1 to 4 Accuracy, repetitions 1–4 Delayed recognition Accuracy |
|
Nonverbal memory | Memory | This is similar to the verbal memory test, except that geometric figures are used instead of words. | Immediate recognition Accuracy, repetition 1 to 4 Accuracy, repetitions 1–4 Delayed recognition Accuracy |
|
Problem solving | Executive function | Pictorial puzzles of gradually increasing difficulty are presented. Each puzzle consists of a 262 array containing three black-and-white geometric forms with a certain spatial relationship among them and a missing form. Participants must choose the best fit for the fourth (missing) form from among six possible alternatives. | Accuracy (nonverbal IQ) |
|
Stroop interference | Executive function, attention | Timed test of response inhibition and set shifting. For example, in the “No Interference [Meaning]” phase, the task is to choose the color named by a word presented in a white letter-color. In the final (“Interference”) phase, participants choose the letter-color of a word that names a different color. | No interference: letter color accuracy Average response time Response time standard deviation No interference: word meaning accuracy Average response time Response time standard deviation Interference: letter color versus word Meaning Accuracy Average response time Response time standard deviation |
|
Finger tapping | Motor skills | Participants must tap on the mouse button with their dominant hand. | Inter-Tap Interval Tap Interval Standard Deviation |
|
Catch game | Executive function, motor skills | A test of motor planning requiring hand-eye coordination and rapid responses. Subjects ‘‘catch’’ a ‘‘falling object’’ by moving a ‘‘paddle’’ horizontally on the computer screen so that it can be positioned directly in the path of the falling object. | Time to make 1st move Time to make 1st move standard deviation Average direction changes per trial Average error for missed catches Total score |
|
Information processing speed | Attention, information processing speed | This test comprises three levels of an information processing load: single digits, two-digit arithmetic problems (e.g., 5 − 1), and three-digit arithmetic problems (e.g., 3 + 2 − 1). For each of the three levels, stimuli are presented at three different fixed rates, incrementally increasing as testing continues. Participants are instructed to respond as quickly as possible by pressing the left mouse button if the digit or result is less than or equal to 4 and the right mouse button if it is greater than 4. | SINGLE DIGIT Slow speed, medium speed, fast speed Accuracy Average response time Response time standard deviation TWO-DIGIT ARITHMETIC Slow speed, medium speed, fast speed Accuracy Average response time Response time standard deviation THREE-DIGIT ARITHMETIC Slow speed, medium speed, fast speed Accuracy Average response time Response time standard deviation |
|
Verbal function | Verbal function | Pictures of common objects are presented; in the first phase, the word that best rhymes with the name of the object must be selected from among four choices; in the second phase, the name of the picture must be selected. | Rhyming Accuracy, high and low familiarity Naming Accuracy, high and low familiarity |
|
Visual spatial processing | Visual spatial | Computer-generated scenes containing a red pillar are presented. Participants must select the view of the scene from the vantage point of the red pillar. | Accuracy |
|