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Game | Genre | Developer | Released date | Platform | Language | Description | Paper number |
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FarmerKeeper | Action (platformers) | Mercado et al. | 2018 | PC based | English | The game story unfolds on a farm. The goal of the game is to maintain children’s attention above a threshold to control a runner who is seeking for lost farm animals to take them back to their pens | 1 |
Brain Age (Dr. Kawashima’s Brain Training) | Casual (puzzle) | Commercial (Nintendo) | 2020 | Wii U, Nintendo DS | Italian | Puzzles and minigames to strengthen the player’s memory and concentration skills | 2, 10, 16 |
Labyrinth | Casual (board game) | Montani et al. | 2014 | PC based | English | A little man moves along a maze to reach a goal. The game character is controlled by the gamer through a joystick | 3 |
Lumosity | Casual (puzzle) | Commercial (Lomus Lab) | 2021 | Web based | English, Spanish, German, French | These video games include 50 games, 10 of which are specifically related to attention (Assist Ants, Feel the Beat, Skyrise, Eagle Eye, Playing Koi, Trouble Brewing, Train of Thought, Lost in Migration, Star Search) | 4, 11, 17, 21, 23, 30 |
Captain’s Log | Action (platformers) | Sandford et al. | 1988 | PC based | English | BrainTrain’s software products are designed for decision support, education, research, and maintaining a healthy lifestyle purpose | 5 |
Rayman Raving Rabbids | Action role-playing game (RPG) | Commercial (Ubisoft) | 2006 | Wii, PlayStation 2, Microsoft Windows, Xbox 360 | English | The game features two different modes of play—“story mode” and “score mode.” In the story mode, the game follows fifteen days of Rayman’s imprisonment by the Rabbids. Each day, Rayman must complete at least three trials, followed by one special “boss trial,” such as a first-person rail shooter using plungers or a racing game in which the player controls a warthog and uses a flyswatter as a riding crop. Minigames fall into one of four categories: Bunny Hunt, Sports, Challenges, and “Shake your Booty!” dancing | 6 |
Kinect Sports Ultimate Collection: athletics, bowling, boxing, skiing, soccer, tennis, and table tennis and minigames | Simulation (sport) | Commercial (Rare) | 2010 | Xbox 360 Kinect | English | Includes 13 sports: basketball, soccer, American football, bowling, beach volleyball, table tennis, boxing, golf, tennis, skiing, darts, and baseball | 7 |
AR-Therapist | Simulation (sport) | Alqithami et al. | 2019 | Microsoft HoloLens emulator | English | A simulated augmented reality environment using a simple game | 8 |
CogARC system | Casual (puzzle, word game) | Boletsis et al. | 2016 | AR on a tablet PC | English | CogARC is a serious game for cognitive training and screening, utilizing an interaction technique based on augmented reality (AR) and the manipulation of tangible, physical objects (cubes). The game is a collection of cognitive minigames of preventative nature | 9 |
Medal of Honor: Rising Sun (MoHRS) | Action (first-person shooters) | Commercial (EA Games) | 2003 | GameCube, PlayStation 2, Xbox | English | Rising Sun is set in World War II during the Pacific War | 12, 28 |
A virtual reality-based serious game application | Simulation (process) | Gamito et al. | 2015 | VR on PC | English | Comprised several daily life activities that were devised to train cognitive functions such as buying several items, finding the way to the minimarket, finding a virtual character dressed in yellow, and recognition of outdoor advertisements) | 13 |
Brain Powered Games (BPG) package | Casual (puzzle, word game) | Giordani et al. | 2015 | PC and smartphone with multiple platforms | English | A computer-based training platform | 14 |
Duckneglect | Casual (puzzle, word game) | Mainetti et al. | 2013 | PC based | English | A set of specifically designed games that is based on three key elements: games to guide rehabilitation, hands-free motion tracking, and the display of mirror images | 15 |
MeMo (Memory Motivation) web app | Action (platform) | Scientific group (CoBTeK research team in the Nice Memory Center at the Institute Claude Pompidou) | 2015 | Web based, mobile application | French, English, Italian | MeMo is divided into two parts. The first part involves memory, which includes the following three activities: “recognition” for visual memory training, “MeMo quiz” for working memory training, and “faces” for associative memory training. The second part involves mental flexibility/attention, which includes the following three activities: “Arrows” for processing speed, inhibitory control, and mental flexibility training; “Tricky Cards” for working memory training; and “Jumping Squares” for reaction anticipation and inhibitory control training | 18 |
BrainHQ | Casual (puzzle, word game) | Scientific group & commercial (Posit Science) | 2017 | Web based, mobile application | Multiple languages: English, German, Japanese, etc. | BrainHQ is comprised of 29 exercises, which target six areas of cognition: memory, attention, speed, people skills, navigation, and intelligence | 19 |
A video game task | Casual (puzzle, word game) | Yoshida et al. | 2014 | PC based | English | Two types of video game tasks for attentional training; one is a flow task and the other a control task. The task includes Square, Click Number, and Tower | 20 |
Caribbean Quest (CQ) | Multiple genre: Scuba: platformers, Pirate Deli: simulation (cooking), Submarine: casual (puzzle), Wave: action (platformers), Squidditch: casual (puzzle)) | Scientific group (University of Victoria, funded as a special project by Kids Brain Health Network (NCE) | 2012 | PC based | English | The CQ consists of five hierarchically structured, self-adjusting minigames that train WM, inhibitory control, selective attention, and sustained attention | 22 |
Brainastic | Casual (puzzle) | Commercial (Mindvivid Limited) | 2016 | Mobile phones | Chinese | Brainastic is an online application for cognitive training through video games and is performed on a tablet with each game targeting one of the five domains including 17 minigames (Forest of Memory, Catch the Star, Colored Light Bulbs, Master of Oriental Stitch, Conveyor Belt, Spot the Difference, Film Collector, Honey Haunters, Conquer the Ice, From Small to Big, Switch and Match, Piet Mondrian Mansion, Color or Shape, Save the Daruma, Pairing Detective, Fixing Pixels, Dance in the Rain | 24 |
RehAtt™ | Casual (puzzle) | Fordell et al. | 2016 | VR on PC based | English | The hardware creates a virtual 3D world. The robotic pen gives a guiding force feedback and a realistic touch sensation through vibrotactile feedback. The subject can see the robotic pen as a stick coming out of the screen. 3D objects can be moved, rotated, and manipulated, giving a sense of depth | 25 |
Video game therapy: “Kinect Adventures” and “Kinect Sports” | Multiple: simulation (sport, adventure, action, Exergaming) | Commercial (Microsoft Game Studios+Rare) | 2010 | Xbox 360 Kinect | English | Preselected games were chosen from “Kinect Adventures” and “Kinect Sports” that encompassed a wide range of motor activities in a standing position | 26 |
Space Fortress game | Action (shooter) | Emanuel Donchin (Daniel Gopher’s laboratory) | 1984 | BBC Micro (PC) | English | The player, using a joystick, navigates their spaceship in a frictionless environment, shooting missiles at the Space Fortress to destroy it, while simultaneously monitoring and collecting bonus points that appear at the bottom of the screen and constantly dealing with diamond-shaped foe or friend mines that appear on the screen | 27 |
Virtual reality-based games: (a) Carnival Games: Monkey see Monkey do and (b) Kinect Adventures | (a) Multiple: action, role-playing game (RPG), and party (b) Multiple: adventure and simulation (sport) | Commercial ((a) Cat Daddy Games and (b) Microsoft Game Studios) | (a) 2011 (b) 2010 | VR on Xbox 360 Kinect | English | (a) Carnival Games: Wheel of Fortune, Strength Test, Court King, Granny Fling, Alley Ball, Ring Fling, Knockout Punch, Pig Race, Funnel Game, Crash Test Dummies, and Monkey see Monkey do (b) Kinect Adventures: Space Pop and River Rush | 29 |
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