Research Article

Analysis of User Interaction with a Brain-Computer Interface Based on Steady-State Visually Evoked Potentials: Case Study of a Game

Table 1

Versions of the game Get Coins.

ā€‰Visual stimulusAcoustic feedbackBackground scenarioBackground musicControl by BCIControl by keyboard

Version 1YesYesBlackNoYesNo
Version 2NoYesNoNoYes
Version 3YesYesYesYesNo
Version 4YesNoNoYesNo
Version 5YesYesGray (50%)NoYesNo