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Computational Intelligence and Neuroscience
Volume 2018, Article ID 7148427, 17 pages
Research Article

Effectiveness of Serious Games for Leap Motion on the Functionality of the Upper Limb in Parkinson’s Disease: A Feasibility Study

1Robotics Lab, University Carlos III of Madrid, Avda. de la Universidad 30, 28911 Leganés, Spain
2Faculty of Health Sciences, King Juan Carlos University, Avda. de Atenas s/n, Alcorcón, Spain

Correspondence should be addressed to Edwin Daniel Oña; se.m3cu.gni@anoe

Received 15 September 2017; Accepted 24 January 2018; Published 11 April 2018

Academic Editor: Manuela Chessa

Copyright © 2018 Edwin Daniel Oña et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

Citations to this Article [3 citations]

The following is the list of published articles that have cited the current article.

  • Edwin Daniel Ona, Carlos Balaguer, and Alberto Jardon, “Towards a framework for rehabilitation and assessment of upper limb motor function based on Serious Games,” 2018 IEEE 6th International Conference on Serious Games and Applications for Health (SeGAH), pp. 1–7, . View at Publisher · View at Google Scholar
  • Ela Tarakci, Nilay Arman, Devrim Tarakci, and Ozgur Kasapcopur, “Leap Motion Controller–based training for upper extremity rehabilitation in children and adolescents with physical disabilities: A randomized controlled trial,” Journal of Hand Therapy, 2019. View at Publisher · View at Google Scholar
  • Wee Lih Lee, Nicholas C Sinclair, Mary Jones, Joy L Tan, Elizabeth L Proud, Richard Peppard, Hugh J McDermott, and Thushara Perera, “Objective evaluation of bradykinesia in Parkinson’s disease using an inexpensive marker-less motion tracking system,” Physiological Measurement, vol. 40, no. 1, pp. 014004, 2019. View at Publisher · View at Google Scholar