Research Article
Affective Episodic Memory System for Virtual Creatures: The First Step of Emotion-Oriented Memory
Table 1
The spike structures built from the data described in the process formalization of Section
4.
| Spike name | Data structures | Description |
| S1 | (I, t) | Image captured from the environment | S2 | (C, t) | List of objects’ positions | S3 | (O, t) | List of objects’ classes | S4 | (Scenep, t) | Context pattern | S5 | (O, t) | List of objects’ classes | S6 | (Scenea, t) | Scene pattern | S7 | (, t) | Scene relations | S8 | (O, t) | List of objects’ classes | S9 | (, t) | Negative evaluation | S10 | (, t) | Positive evaluation | S11 | (, t) | Affective values | S12 | (, t) | Objects’ relations | S13 | (2DStringT, t) | Scene pattern | S14 | (Id, t) | Scene ID, where | S15 | (Id, t) | Object ID, where |
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