Research Article
Application Effect of Motion Capture Technology in Basketball Resistance Training and Shooting Hit Rate in Immersive Virtual Reality Environment
Table 1
Data information of athletes.
| Classification 1 | Classification 2 | Number of people | Proportion (%) |
| Age | 25–38 | 8 | 26.7 | 29–32 | 10 | 33.3 | 33–36 | 12 | 40.0 |
| Gender | Male | 15 | 50.0 | Female | 15 | 50.0 |
| Height (cm) | 190–195 | 6 | 20.0 | 195–200 | 8 | 26.7 | 200–205 | 10 | 33.3 | 205–210 | 6 | 20.0 |
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