Research Article
The Adoption Factors of Mobile Games in the Wireless Environment
| Variable | Intention to use | Sig. |
| Perceptual compatibility | 0.566 | 0.000 | Perceptual mobility | 0.347 | 0.000 | Subjective norm | 0.511 | 0.000 | Contributing factors | 0.286 | 0.000 | Perceived ease of use | 0.589 | 0.000 | Perceptual entertainment | 0.663 | 0.000 | Perceived cost | ā0.184 | 0.001 |
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