| Feature | Description | Components |
| Material | Weighted values and bonuses related to pieces and pawns, and their position on the board | Nonpawn material, PSQT mg, PSQT eg, piece value mg, piece value eg | Mobility | Values and bonuses related to the available squares pieces can reach | Mobility, mobility area, mobility mg, mobility eg | King | Bonuses and penalties related to king placement such as position relative to friendly and enemy pieces, pawn shelters, pawn storms, weak squares, attacks, and available checks | King pawn distance, blockers for king, knight defender, king attacks, king attackers count, king attackers weight, pawnless flank, flank attack, flank defence, storm square, shelter storm, shelter strength, endgame shelter, strength square, weak squares, weak bonus, king danger, check, safe check, unsafe checks, king mg, king eg | Space | Weighted bonus for safe squares on own side of the board | Space, space area | Initiative (winnable) | Bonus or penalty for initiative aspects such as passed pawns, piece infiltration, and flank majorities | Initiative, initiative total eg, initiative total mg | Imbalance | Weighted values and bonus or penalty for material differences such as the bishop pair | Imbalance, imbalance total, bishop pair | Pieces | Values and bonuses or penalties related to specific patterns of piece placement on the board | Outpost, outpost square, reachable outpost, outpost total, rook on file, long diagonal bishop, rook on queen file, weak queen, trapped rook, rook on king ring, queen infiltration, bishop pawns, bishop x-ray pawns, minor behind pawn, king protector, pieces mg, pieces eg | Pawns | Values and bonuses or penalties related to specific patterns of pawn placement on the board | Supported, phalanx, connected, connected bonus, opposed, isolated, doubled, doubled isolated, backward, blocked, weak unopposed pawn, weak lever, pawns mg, pawns eg | Passed pawns | Values and bonuses or penalties related to passed pawns placement on the board | Candidate passed, passed rank, passed file, passed leverable, passed block, king proximity, passed mg, passed eg | Attack | Values related to attacked squares and pieces | Pawn attack, knight attack, bishop x-ray attack, rook x-ray attack, queen attack, queen diagonal attack, king attack, pinned, attack | Threats | Values related to threatened and supported pieces and pawns | Hanging, restricted, weak enemies, safe pawn, threat safe pawn, pawn push threat, minor threat, rook threat, king threat, weak queen protection, slider on queen, knight on queen, threats mg, threats eg |
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