Research Article

Simulation Study of Swarm Intelligence Based on Life Evolution Behavior

Algorithm 1

Quasi-Newton local search.
//norm denotes computing Euclidean distance.
(1) Begin
(2) Choose    based on -means clustering
(3) For  i = 1 : m
(4)  Fminunc(, )//Quasi-Newton local search
(5)  Get
(6)  If fitness() < min()
(7)   Localbest = .
(8)  EndIf
(9) EndFor
(10)    are generated
(11) For  
(12)  For  
(13)  Compute = norm()
(14)  Endfor
(15) Endfor
(16) Choose    from    in terms of
(17)
(18) End (stopping criteria)