Research Article
User Recruitment Algorithm for Maximizing Quality under Limited Budget in Mobile Crowdsensing
Table 2
Experimental setting of Algorithm 2.
| Happening | Budget (B) | Number of recruits per round (Y) | Amount of users (A) | Number of tasks (P) |
| 1 | 5000 | 20–80 | 150 | 800 | 2 | 5000 | 50 | 50–200 | 800 | 3 | 5000 | 50 | 150 | 200–1200 | 4 | 10000 | 20–80 | 150 | 800 | 5 | 10000 | 50 | 50–200 | 800 | 6 | 10000 | 50 | 150 | 200–1200 | 7 | 15000 | 20–80 | 150 | 800 | 8 | 15000 | 50 | 50–200 | 800 | 9 | 15000 | 50 | 150 | 200–1200 |
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