Research Article

Intelligent Gamification Mechanics Using Fuzzy-AHP and K-Means to Provide Matched Partner Reference

Table 19

Euclidean distance in the second iteration.

SME player (S)Cr1Cr2Cr3Cr4

SME Player-121111.0613.6063.162
SME Player-221332.0312.2361.414
SME Player-312332.1512.2361.265
SME Player-411231.6203.0002.098
SME Player-533333.0210.0002.408
SME Player-612422.4752.6460.632
SME Player-722422.4752.0000.775
SME Player-811513.3354.0001.844
SME Player-911210.7913.6062.280
SME Player-1022211.0612.6462.280