Research Article

An Optical Model for Translucent Volume Rendering and Its Implementation Using the Preintegrated Shear-Warp Algorithm

Table 1

Important terms used in the paper.

SymbolDefinition

Space coordinate of a voxel
, Distance along the view direction
3D coordinate along the view direction
View direction
Ray direction
Intensity at position along
Attenuation from to along the view direction
Attenuation coefficient
Surface reflectivity color in position
Value of Blinn-Phong surface shading model
Scattering lighting intensity
A bi-directional reflection distribution function (BRDF).
Ray direction
Intensity of light source
Distance along ray direction
Direct scattering
Indirect scattering