A Framework for Adaptive Game Presenters with Emotions and Social Comments
Table 4
A sample of common messages of the communication protocol (API) for race games.
Message ID
Message content
Explanation
Start race
Number of players
New game session begins
End race
List of players and positions
Current game session ends. The list of players is used to denote their order (who came first, whether a player was close enough to finish, whether they are left behind)