Research Article

Procedural Audio in Computer Games Using Motion Controllers: An Evaluation on the Effect and Perception

Table 9

Numbers of experiment participants that described either the procedural or the sample-based version as more precise/sensitive after part 1.

Experiment part 1—difference in sensitivity?

Number of experiment participants reporting a more positive or precise/sensitive control of the procedural version3
Number of experiment participants reporting a more positive or precise/sensitive control of the sample-based version4