Research Article

Dead Reckoning Using Play Patterns in a Simple 2D Multiplayer Online Game

Algorithm 3

Hybrid approach.
(1) if the amount of time since the last position packet was received ( ) is less than or equal to ms then
(2)  predict the player's position using the EKB
(3) else if the player has not changed direction since time then
(4)  predict the player's position using the TDM
(5) else
(6)  predict the player's position using the EKB
(7) end if