Research Article
Evaluating Multiple Aspects of Educational Computer Games: Literature Review and Case Study
Table 2
Summary of the works of the literature review with focus on educational games.
| Work | Evaluation | Based on | Focus | Applied | End users |
| [5] | Heuristics | Playability | No | No | [6] | Heuristics | Interface, pedagogical, content, playability, and multimedia | No | Yes | [7] | Heuristics and user centric | Interface, pedagogical, content, playability, and multimedia | No | Yes | [8] | Heuristics and user centric | Playability, story, mechanics, and usability | Yes | No | [9] | Heuristics and user centric | Interface, rules, story, and social | Yes | Yes | [10] | Heuristics | Playability | Yes | No | [11] | Heuristics | Usability | Yes | Yes | [12] | Heuristics | Playability | Yes | No | [14] | User centric | Usability | Yes | Yes | [15] | Analysis | Usability and pedagogical | Yes | Yes | [16] | User centric | Usability and playability | Yes | Yes | [17] | Guidelines | Usability, accessibility, playability, and pedagogical | Yes | Yes | [18] | Guidelines | Accessibility | No | No | [19] | Analysis | Accessibility | Yes | Yes |
|
|